Microsoft has "dramatically" changed because of open-source software, the company's chief software architect Ray Ozzie said during Microsoft's recent Most Valuable Professional summit in Seattle. He also talked about Microsoft's mesh concept and the importance of virtualisation.
"Microsoft fundamentally, as a whole, has changed dramatically as a result of open source," Ozzie said. "As people have been using it more and more, the nature of interoperability between our systems and others has increased." That means that from the very start when Microsoft begins developing new products, it considers what components it will want to open up to outside developers, he said.
Still, that doesn't mean that Microsoft is changing its approach to business. "We have a software business that is based on proprietary software," he said. "We tactically or strategically will take certain aspects of what we do and open source them where we believe there will be a real benefit to the community," he said. The open sourcing of the .Net framework is an example of that, he said.
Ozzie also spoke a bit about Microsoft's vision for using the web to connect devices and content. "The web really is a hub. It can be viewed conceptually as a hub for a social mesh and device mesh," he said. Using the internet as a hub for a social mesh means people can connect a wide range of online content such as information they tag and rank, content they publish and information they subscribe to, he said.
Microsoft already offers an online sharing service, SkyDrive, which is still in beta. SkyDrive is an online storage system that users can access from their PCs and from any other device with a browser, like a smartphone.
Beyond content, the internet can also serve as a hub for devices, Ozzie said. "From a device standpoint, the web can be a hub in terms of bringing devices we have together," he said. While organisations often connect and manage thousands of computers in a business, individuals have a variety of devices such as phones, PCs, media centres and music players that are mostly unconnected, he said.
Microsoft has already done some connecting of devices, including a service that lets Xbox and Zune users share media between the devices via the web.
That model can also be extended to broaden the way organisations connect devices, he said. For example, a mobile user could take a photograph and use the picture in a project the user is working on via a PC and the web, he said.
Ozzie also touched on two other principles guiding the work at Microsoft, including getting the mix of software and services right and moving away from "monolithic" programs to fragmented pieces of software that users can choose to use as appropriate.
Virtualisation is another area that Microsoft thinks will be increasingly important. "Within the enterprise, virtualisation is the simplest and most straightforward way to make the best use of datacentre resources," he said.
Ozzie also praised the work the Most Valuable Professioals do in providing feedback to Microsoft. The software industry "used to be so supply-constrained," he said. "You could build almost anything and there'd be an audience waiting for it." Today, however, there's an abundance of software and services that users can choose from. That means Microsoft's challenge is to better understand what users want in order to best target their needs, he said.
About 4,000 technology experts make up Microsoft's MVP program. Nearly 1,800 of them met this at the Seattle summit.